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XROMM
  • Table of Contents
  • Introduction to XROMM
  • Model Generation
    • Model Generation: Creating 3D models using Amira software
    • Model Generation : Creating 3D models with Horos
    • Model Generation : Creating 3D models with 3D Slicer
    • Model Generation : 3D Marker Models with Horos
    • Model Generation : Cleaning up 3D models with Geomagic
    • Model Generation : Cleaning 3D models with MeshLab
    • Model Generation : Measure CT Marker Coordinates in Maya
  • Animate Bones and Markers
    • Animate Bones and Markers : Importing mesh models into Maya from Horos
    • Animate Bones and Markers : Animate Bones in Maya
    • Animate Bones and Markers : Check Your Animation with MayaCams
  • Maya Analysis and Visualization
    • Maya Analysis and Visualization : Working with joint coordinate systems (JCS)
    • Maya Analysis and Visualization : Measuring and exporting the distance between two points
    • Maya Analysis and Visualization : Measuring XYZ Coordinates of a Point Over Time
    • Maya Analysis and Visualization : Parent a camera to a reference bone
    • Maya Analysis and Visualization : Relative Motion
  • Scientific Rotoscoping
    • Scientific Rotoscoping : Recreate X-Ray cameras in Maya
    • Scientific Rotoscoping : Scientific Rotoscoping in Maya
      • Scientific Rotoscoping : Pan and Scan tools for Rotoscoping
    • Scientific Rotoscoping : Animating a Bone with One or Two Markers
  • Tips and Tools
    • Tips and Tools : Open Maya files from a newer version with older versions
    • Tips and Tools : Precision testing using frozen cadavers
    • Tips and Tools : Import XYZ points into Maya
  • XMAPortal User Manual
    • XMAPortal : Getting Started with XMAPortal
    • XMAPortal : How to Create a New Study
    • XROMM : How to Modify Study Metadata
    • XROMM : How to give access or revoke access to see your study
    • XMAPortal : Data Organization
    • XMAPortal : Metadata Pool
    • XMAPortal : How to Create Trials
    • XMAPortal : How to edit an existing trial
    • XMAPortal : How to upload files
      • XMAPortal : Clearing your browser history
      • XMAPortal : Changing how Java applet connects to the network
      • XMAPortal : Show Firefox developer window
    • XMAPortal : Hide Files
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  1. Tips and Tools

Tips and Tools : Open Maya files from a newer version with older versions

To open a Maya file created in a newer version (ex: Maya 2008 file need to open in 8.5) 1. Save the file as a .ma file from the newer version of maya

2. Open the file in a text editor

//Maya ASCII 2008 scene //Name: myFileName.ma //Last modified: Thu, Feb 26, 2009 11:06:07 AM //Codeset: UTF-8 requires maya "2008"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Complete 2008"; fileInfo "version" "2008"; fileInfo "cutIdentifier" "200708030025-704171"; fileInfo "osv" "Mac OS X 10.5.6";

3. Replace the version info highlighted above with the older version info (if you don't know what it should look like, save a file as .ma from your older version of maya and open it in a text editor)

//Maya ASCII 8.5 scene //Name: 2008-12-21_Ig2_run04-00-1315_xyzpts-setupscene.csv.ma //Last modified: Thu, Feb 26, 2009 11:06:07 AM //Codeset: UTF-8 requires maya "8.5"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 8.5"; fileInfo "version" "8.5"; fileInfo "cutIdentifier" "200708030025-704171"; fileInfo "osv" "Mac OS X 10.5.6";

Note: If the file utilizes new features associated with the newer version, it will not work in the older version

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Last updated 5 years ago

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